Jacob Romeo Lecuyer- Teaching experience and course qualifications.
Teaching
Disciplines: Foundations Studies, Media arts and Animation, Game art and
design.
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Course Name and Description
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Undergraduate Coursework Relevant to Class
Competencies
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Graduate Coursework Relevant to Competencies
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Professional experience Relevant to Competencies
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MA: Media arts and animation
FS: Foundation studies
GA: Game art
MA1112 Drawing & Anatomy
Continuing to develop the basic drawings course,
students will focus on rendering life forms in space. Emphasis will be placed on the basic
anatomical structures of human and animal forms.
MA1122 Character & Object
Design
This course features the initial
development of dramatic/comedic characterizations of animate and inanimate
objects for later use in 2-D and 3-D animations.
MA/GA2504 Comparative Anatomy
This course is a concentrated course focusing on
comparative anatomy, form and gesture of both humans and animals. Students
study anatomical structure learning to apply comparative anatomy systems
using geometric shapes to understand action, analysis of form, construction,
and expressive drawing. Students learn how to simplify muscle shapes and how
to spot boney landmarks by doing extensive study and comparison of the
structures to understand bones and muscles in movement for both quadrupeds
and bipeds.
MA3304 Advanced Drawing for Animation
Building on knowledge from preceding drawing courses,
students develop their drawing skills in the context of professional media
arts and animation applications. This course places emphasis on advanced
drawing techniques and strengthening
FS101 Fundamentals/ Observational
Drawing
This course is a fundamental drawing course where the
students will explore various art and media and learn to use a variety of
drawing tools. This course involves the observation and translation of
three-dimensional form into two-dimensional drawings. Starting with simple
shapes and progressing to more complex organic forms, students will build
skill levels in composition, line quality, use of tone and human anatomy.
FS122 Image Manipulation
Students are introduced to basic image manipulation
skills in a raster-based computer environment. Emphasis is placed on
mastering the fundamentals of scanning, color management, photo retouching,
imaging, special effects, filters, and masks.
FS102 Fundamentals of Design
The basic elements and principles of graphic design
are introduced in this course. The purpose of this course is to develop firm
foundation in layout and organize design elements for a variety of visual
effects.
FS103 Color Theory
In this course students explore color theory,
including additive and subtractive color. Color and its relationship to
composition, through harmony and contrast are explored.
FS111 Drawing, Proportion, &
Perspective
This course is a fundamental drawing course with an
emphasis on perspective. Students draw 3-D objects in one-, two- and
three-point perspective.
GA2201 Game Design & Game Play
A well-designed game is an integration of artistic
and technological component that must have a clearly defined goal, set of
game criteria, and rules for game play. Students learn the fundamentals of
what makes a game enjoyable, playable, challenging, and marketable.
363B Digital Illustration
This course explores the complex visual problems and techniques that a digitally based illustrator will face in the current marketplace. Technical exploration includes the blending of traditional and digital illustration techniques.MAD-193 Introduction to 2D animation.
The course explores the fundamental of 2D animation focusing on such principles as: solid drawing, appeal, squash and stretch, arcs, timing, and exaggeration.
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1996-2001
B.F.A.,
Studio Art
Humboldt
State University
2000-2001
University
of Western Sydney, Australia
Studies
in Animation and sequential art
Related
coursework:
Principles
of animation
Principles
of sequential art
Design
Fundamentals
Figure
Drawing
Painting
from Life
Digital
Illustration
Art
History
Related
Coursework:
See
Above
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2003-2010
•Watts
Atelier
•Studio
Second Street
•LA
Figurative Art
•Concept
Design Academy
2008-
2012
M.A.
Illustration
California
State University, Fullerton
Related
Coursework:
Rendering
in Pencil
Rendering
in Oil
Figure
Drawing
Figure
Construction
Figure
Painting
Portrait
Painting
Plein-Air
Painting
Design
Fundamentals
Perspective
Study
Color
Theory
Anatomical
Sculpture
Animal
Anatomy Study
Human
Anatomy Study
Traditional
Illustration
Inking
Digital
Illustration
Character
Design
Concept
Design
Background
Painting
Illustration
History
Animation
History
Visual
Story Telling
Story
Telling And Sequential Art
Related
Coursework:
See
Above
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Professional
Experience:
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Animation /Illustration/ Design/:
Barton Studios - Sydney, Australia
• Animation/ Motion Graphics / Illustration: YWAM - Osaka, Japan
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Visual Development (Concept art
animation and 3D-Modeling): Beyond Extreme, Sports park - Dubai, United Arab
Emirates
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Illustrator (book illustration): Spectrum
17 , The Best in Contemporary
Fantastic Art
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Illustrator (book illustration):
Steampunk: the Beginning
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Illustrator (book illustration):
Iron John and Other Brothers
Grimm Faerie Stories
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Illustrator (card art): Upperdeck, Sports Cards
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Illustration (Apparel illustration): West Surf Apparel – San Diego
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Illustration (Wake board,
apparel, advertising illustration): Blind Side/ Doubleup , Wakeboards
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Illustration: (advertising and
apparel illustration): Prophetik Apparel- San Francisco
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Instructor: California State
University Fullerton
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Instructor: The Art Institute -
San Diego/Orange County
Shows
and Exhibitions
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March 2012: Steampunk: the Beginning
Begovich Gallery: Fullerton, CA
•March
2012: Evolving Narratives
West Gallery: Fullerton, CA
•June
2011: Dwell
Grand Central Art Center: Santa Ana,
CA
•June
2011: ekpneo: I let go
Grand Central Art Center: Santa Ana,
CA
•March
2011: Iron John
East Gallery CSUF: Fullerton, CA
•Feb
2011: Digital World
Irvine Valley College Gallery: Irvine,
CA
•November
2010: Happy Hour: works
Memphis Gallery: Santa Ana, CA
•October
2010: Roost
Grand Central Art Center: Santa Ana,
CA
•September
2010: Current Crop
Metro Pomona: Pomona, CA
•August
2009: Drawn Together
Grand Central Art Center: Santa Ana,
CA
•August
2005: Salon 2nd Street 2005
Studio 2nd Street: Encinitas, CA
•January
2001: Metamorphosis
Downtown Osaka: Osaka, Japan
•July
2000: Healing Arts
Blacktown Hospital: Blacktown,
Australia
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